//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ThunderbirdHitEffect extends Emitter;

//#exec OBJ LOAD FILE="..\Sounds\IndoorAmbience.uax"

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter16
         FadeOut=True
         RespawnDeadParticles=False
         AlphaTest=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         UseRandomSubdivision=True
         Opacity=2.000000
         FadeOutStartTime=1.000000
         MaxParticles=20
         StartLocationOffset=(Z=10.000000)
         StartLocationShape=PTLS_Sphere
         SphereRadiusRange=(Min=180.000000,Max=180.000000)
         UseRotationFrom=PTRS_Actor
         SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000))
         RotationDampingFactorRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
         SizeScale(0)=(RelativeTime=2.000000,RelativeSize=6.000000)
         StartSizeRange=(X=(Min=130.000000,Max=180.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
         Sounds(0)=(Sound=Sound'ONSVehicleSounds-S.Explosions.Explosion03',Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
         SpawningSound=PTSC_LinearGlobal
         SpawningSoundProbability=(Min=0.150000,Max=0.150000)
         InitialParticlesPerSecond=550.000000
         Texture=Texture'VMParticleTextures.PowerNodeEXP.powerNodeEXPblueTEX'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         SecondsBeforeInactive=0.000000
         LifetimeRange=(Min=2.000000,Max=2.000000)
         StartVelocityRange=(X=(Min=-2500.000000,Max=2500.000000),Y=(Min=-2500.000000,Max=2500.000000),Z=(Min=-2500.000000,Max=2500.000000))
         VelocityLossRange=(X=(Min=8.000000,Max=8.000000),Y=(Min=8.000000,Max=8.000000),Z=(Min=6.000000,Max=6.000000))
         VelocityScale(0)=(RelativeTime=1.000000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
     End Object
     Emitters(0)=SpriteEmitter'GSSAL.ThunderbirdHitEffect.SpriteEmitter16'

     AutoDestroy=True
     bNoDelete=False
}
