class ThunderbirdEffect extends Actor;

#exec NEW STATICMESH NAME=PhoenixOutline FILE=Models\PhoenixOutline.ase
//#exec MESHMAP SETTEXTURE MESHMAP=PhoenixOutline NUM=0 TEXTURE=FinalBlend'EpicParticles.Shaders.FireFinal'

defaultproperties
{
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'GSSAL.PhoenixOutline'
     bTrailerSameRotation=True
     bTrailerPrePivot=True
     Physics=PHYS_Trailer
     RemoteRole=ROLE_SimulatedProxy
     DrawScale=5.000000
     Skins(0)=Combiner'EpicParticles.Shaders.Combiner0'
}
